Day 4 at Agile 2011 brought a full day sessions full day of sessions followed by the conference dinner. For the first session I used the law of two feet and landed in three different sessions.
Stages of Practice: the Agile Tech Tree
Arlo Belshee and James Shore led this hands on session to build a technical tree of agile practices. I didn’t stay for long, but I was interested in the output, which I found hanging on the walls later in the day.
Steve Denning (author of a large number of leadership books) delivered this presentation based around a blog post of a similar name that I sat in for about 30 minutes. His presentation is available here.
delight is happiness, joy, customer success – everybody has a story or understands this concept
identify your project that you wish to delight – who is your customer?
what do customers say they want? – warning! they don’t always know eg. New Coke
what is it that core customers might not like about your product? eg .why they made the Nespresso machine because people did not like cleaning up, need to get inside their head to understand what you need to change
Agile From the Top Down: Executives Practicing Agile
Jon Stahl delivered this session, and I wish I had been there for this one all the way through as his presentations are always entertaining and informative. His slides are available here.
get HR to create their own room to map the organisation and look for patterns – finding the truth isn’t simple but putting stuff on walls creates conversation
create a tool wall – who cares what tool you use, as long as you are adding value
get the practice vocabulary up on the wall – matched with a booklet with more detail
when tracking practices move away from traffic lights and use smiley faces to track how people are feeling – don’t care about if they are doing stand ups but how are they working for them – good way to figure out where to send coaches, where the frowns are
transparent leadership – post and show your people what roadblocks you are working on
everybody wakes up everyday thinking they are doing the best thing they can – as a business the executives need to check each other to make sure they are working on the most important thing and allow each other to question
Relish – the only way the customer will read Cucumber tests
two way mirrors – ensure the users are integrated into development and they can use the software, outside the building
good coders find stuff hard – easy to Cucumber test the full stack but the build time blows, unit tests are hard but are fast, so limit the amount of cucumber tests and isolate them
features rot if the Customer does not read them or not exposed via tools like Relish
manual testers duplicate automated tests – expose features, pair, give Cucumber ownership to QA
how to test lots of permutations – pairwise testing is OK, or just automate the happy path and one scenario and manual test the rest
metrics – JUnit Max to predict probability of failure
Limited Red – calculates the probability of Cucumber failure to improve the way we work – found features that never fail – just keep them in nightly build – means a long build usually fails very quickly
use JMeter to check everything is up like a tracer bullet – eg. a row has appeared in a table
got 8 hour build down to 20 minutes by distributing over 24 EC2 nodes – but think we were solving the wrong problem
slice up the architecture and have thin tests to test them
Spork – helps to speed up the start up time of an application – hard to know whether to reload and it adds a lot of overload at the protocol layer, so almost as efficient to run the tests
people have core responsibilities but we all meld in our roles to be one team and deliver
I enjoyed this session, particularly as I read about Joseph’s company in Specification By Example. I am excited about the prospect of a tool such as Limited Red as well.
Telling Better Stories with User Story Mapping
Jeff Patton led this session to a packed room that included a live appearance from his children! His slides are available here.
how to change the world – start with an idea which is product > feature > specification > requirement
learnt that requirement means “shutup just build it”
outcomes result in impact – agile is to maximize outcome and impact we get
stories are a conversation about the future
stories are 5c’s – card –> conversation –> confirmation –> construction –> consequences (when we realise our ability to predict the future sucked!)
Kent Beck called them stories because they were meant to be heard
need to figure out the who, what, why – this is the richness behind the story
add a short title, add a description (story template), add notes, specifications and sketches and write acceptance criteria before writing software
stories shrink in size and grow in detail as they travel through a pipeline
start with capabilities or features (understand value) –> break to release size stories– > upcoming iteration stories (priority, UI design, business rules) –> break to iteration size stories (details user acceptance tests, small enough to fit in iteration) –> completed bits of software
user story mapping – based on story mapping in films
ultimately we have big things that break down to little things
Build story maps by:
talking to real users
brainstorm user tasks to help them organize
research and build from a narrative
discussions with users in front of a map drive out conversations
plan incremental releases as a team event – developers will actually read the plan
start talking about adding stickies and notes, finally get a fist of five for confidence
don’t prioritise user stories by ROI – target a user segment
like ripping a $5 note, the small stories are not valuable (Jeff actually ripped a $5 note to illustrate the point)
Finally, Jeff has a User Story Mapping book in the pipeline which looks really interesting. I have had the pleasure of meeting Jeff a few times and always enjoy his presentation and learnings, and I am keen to give these learnings a go in my next storycard workshop.
Flirting With Your Customers
Jenni Jepsen delivered this presentation, the slides are available here.
We started with an exercise – 3 things that make a great project – trust, hard work, common goals, transparency, clear direction, grown ups, togetherness, support, communication, budget, right skills, creativity, quality, teamwork, fun, support
We then discussed 3 things that make a great romantic relationship – trust, communication, clear expectations, respect, common goals, honesty, integrity, similar values, enjoy spending time together, depth, support, compromise, patience, back rubs, teamwork, equality, chemistry, humour, passion, sacrifice
there is a lot of commonality between projects and a relationship
flirting is about making people feel valued
need human touch to thrive, keeps immune systems strong
people who are happy and feel valued at work results in increased profit
introverts need to take care of themselves, take energy from within – they can flirt but it takes energy
extroverts thrive in social situations – if your customer is an introvert they may not share your energy
The 8 steps are:
radar – makes you aware of the people around you, takes confidence
target – figuring out who you want to connect with in an organization, who has the real power
move in – show interest, practice your opening line – make eye contact, making the person feel like they have knowledge, makes them feel valuable, interactions become richer because of this
back off a little – the other person may not be ready for the interaction, give the other person space
open up – being honest and laying it out, you have now created a comfort zone, you are also making yourself vulnerable, there might be some back and forward bargaining here
dance – have a little fun, create conversation – lunch, cook together, virtual coffee over Skype, celebration to mark a milestone, dinner club
get real – go through a crisis together, if you have flirted and built a relationship
enjoy – enjoy the relationship
have a list of questions to get over the anxiety
all good steps for people you manage
body language is 93% of communication
Conference Party
The conference party was entertaining as always. Here is me hanging out with Alan Bustamante (who I worked with on the reviews) and the gang from Seapine Software